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    2008. 6. 17. 09:25 개발/Java

    [스크랩 원문] http://logging.apache.org/log4j/1.2/manual.html


    Short introduction to log4j: Ceki G?c? March 2002

    Copyright ?2000-2002 The Apache Software Foundation. All rights reserved. This software is published under the terms of the Apache Software License version 2.0, a copy of which has been included in the LICENSE file shipped with the log4j distribution. This document is based on the article "Log4j delivers control over logging" published in November 2000 edition of JavaWorld. However, the present article contains more detailed and up to date information. The present short manual also borrows some text from "The complete log4j manual" by the same author (yours truly).

    Abstract

    This document describes the log4j API, its unique features and design rationale. Log4j is an open source project based on the work of many authors. It allows the developer to control which log statements are output with arbitrary granularity. It is fully configurable at runtime using external configuration files. Best of all, log4j has a gentle learning curve. Beware: judging from user feedback, it is also quite addictive.

    Introduction

    Almost every large application includes its own logging or tracing API. In conformance with this rule, the E.U. SEMPER project decided to write its own tracing API. This was in early 1996. After countless enhancements, several incarnations and much work that API has evolved to become log4j, a popular logging package for Java. The package is distributed under the Apache Software License, a fully-fledged open source license certified by the open source initiative. The latest log4j version, including full-source code, class files and documentation can be found at http://logging.apache.org/log4j/. By the way, log4j has been ported to the C, C++, C#, Perl, Python, Ruby, and Eiffel languages.

    Inserting log statements into code is a low-tech method for debugging it. It may also be the only way because debuggers are not always available or applicable. This is usually the case for multithreaded applications and distributed applications at large.

    Experience indicates that logging was an important component of the development cycle. It offeres several advantages. It provides precise context about a run of the application. Once inserted into the code, the generation of logging output requires no human intervention. Moreover, log output can be saved in persistent medium to be studied at a later time. In addition to its use in the development cycle, a sufficiently rich logging package can also be viewed as an auditing tool.

    As Brian W. Kernighan and Rob Pike put it in their truly excellent book "The Practice of Programming"

      As personal choice, we tend not to use debuggers beyond getting a
      stack trace or the value of a variable or two. One reason is that it
      is easy to get lost in details of complicated data structures and
      control flow; we find stepping through a program less productive
      than thinking harder and adding output statements and self-checking
      code at critical places. Clicking over statements takes longer than
      scanning the output of judiciously-placed displays. It takes less
      time to decide where to put print statements than to single-step to
      the critical section of code, even assuming we know where that
      is. More important, debugging statements stay with the program;
      debugging sessions are transient.
    

    Logging does have its drawbacks. It can slow down an application. If too verbose, it can cause scrolling blindness. To alleviate these concerns, log4j is designed to be reliable, fast and extensible. Since logging is rarely the main focus of an application, the log4j API strives to be simple to understand and to use.

    Loggers, Appenders and Layouts

    Log4j has three main components: loggers, appenders and layouts. These three types of components work together to enable developers to log messages according to message type and level, and to control at runtime how these messages are formatted and where they are reported.

    Logger hierarchy

    The first and foremost advantage of any logging API over plain System.out.println resides in its ability to disable certain log statements while allowing others to print unhindered. This capability assumes that the logging space, that is, the space of all possible logging statements, is categorized according to some developer-chosen criteria. This observation had previously led us to choose category as the central concept of the package. However, since log4j version 1.2, Logger class has replaced the Category class. For those familiar with earlier versions of log4j, the Logger class can be considered as a mere alias to the Category class.

    Loggers are named entities. Logger names are case-sensitive and they follow the hierarchical naming rule:

    Named Hierarchy
    A logger is said to be an ancestor of another logger if its name followed by a dot is a prefix of the descendant logger name. A logger is said to be a parent of a child logger if there are no ancestors between itself and the descendant logger.

    For example, the logger named "com.foo" is a parent of the logger named "com.foo.Bar". Similarly, "java" is a parent of "java.util" and an ancestor of "java.util.Vector". This naming scheme should be familiar to most developers.

    The root logger resides at the top of the logger hierarchy. It is exceptional in two ways:

    1. it always exists,
    2. it cannot be retrieved by name.
    Invoking the class static Logger.getRootLogger method retrieves it. All other loggers are instantiated and retrieved with the class static Logger.getLogger method. This method takes the name of the desired logger as a parameter. Some of the basic methods in the Logger class are listed below.

      package org.apache.log4j;
    
      public class Logger {
    
        // Creation & retrieval methods:
        public static Logger getRootLogger();
        public static Logger getLogger(String name);
    
        // printing methods:
        public void trace(Object message);
        public void debug(Object message);
        public void info(Object message);
        public void warn(Object message);
        public void error(Object message);
        public void fatal(Object message);
    
        // generic printing method:
        public void log(Level l, Object message);
    }
    

    Loggers may be assigned levels. The set of possible levels, that is:



    TRACE,

    DEBUG,

    INFO,

    WARN,

    ERROR and

    FATAL



    are defined in the org.apache.log4j.Level class. Although we do not encourage you to do so, you may define your own levels by sub-classing the Level class. A perhaps better approach will be explained later on.

    If a given logger is not assigned a level, then it inherits one from its closest ancestor with an assigned level. More formally:

    Level Inheritance

    The inherited level for a given logger C, is equal to the first non-null level in the logger hierarchy, starting at C and proceeding upwards in the hierarchy towards the root logger.

    To ensure that all loggers can eventually inherit a level, the root logger always has an assigned level.

    Below are four tables with various assigned level values and the resulting inherited levels according to the above rule.

    Logger

    name
    Assigned

    level
    Inherited

    level
    root Proot Proot
    X none Proot
    X.Y none Proot
    X.Y.Z none Proot
    Example 1

    In example 1 above, only the root logger is assigned a level. This level value, Proot, is inherited by the other loggers X, X.Y and X.Y.Z.

    Logger

    name
    Assigned

    level
    Inherited

    level
    root Proot Proot
    X Px Px
    X.Y Pxy Pxy
    X.Y.Z Pxyz Pxyz
    Example 2

    In example 2, all loggers have an assigned level value. There is no need for level inheritence.

    Logger

    name
    Assigned

    level
    Inherited

    level
    root Proot Proot
    X Px Px
    X.Y none Px
    X.Y.Z Pxyz Pxyz
    Example 3

    In example 3, the loggers root, X and X.Y.Z are assigned the levels Proot, Px and Pxyz respectively. The logger X.Y inherits its level value from its parent X.

    Logger

    name
    Assigned

    level
    Inherited

    level
    root Proot Proot
    X Px Px
    X.Y none Px
    X.Y.Z none Px
    Example 4

    In example 4, the loggers root and X and are assigned the levels Proot and Px respectively. The loggers X.Y and X.Y.Z inherits their level value from their nearest parent X having an assigned level..

    Logging requests are made by invoking one of the printing methods of a logger instance. These printing methods are debug, info, warn, error, fatal and log.

    By definition, the printing method determines the level of a logging request. For example, if c is a logger instance, then the statement c.info("..") is a logging request of level INFO.

    A logging request is said to be enabled if its level is higher than or equal to the level of its logger. Otherwise, the request is said to be disabled. A logger without an assigned level will inherit one from the hierarchy. This rule is summarized below.

    Basic Selection Rule

    A log request of level p in a logger with (either assigned or inherited, whichever is appropriate) level q, is enabled if p >= q.

    This rule is at the heart of log4j. It assumes that levels are ordered. For the standard levels, we have DEBUG < INFO < WARN < ERROR < FATAL.

    Here is an example of this rule.

       // get a logger instance named "com.foo"
       Logger  logger = Logger.getLogger("com.foo");
    
       // Now set its level. Normally you do not need to set the
       // level of a logger programmatically. This is usually done
       // in configuration files.
       logger.setLevel(Level.INFO);
    
       Logger barlogger = Logger.getLogger("com.foo.Bar");
    
       // This request is enabled, because WARN >= INFO.
       logger.warn("Low fuel level.");
    
       // This request is disabled, because DEBUG < INFO.
       logger.debug("Starting search for nearest gas station.");
    
       // The logger instance barlogger, named "com.foo.Bar",
       // will inherit its level from the logger named
       // "com.foo" Thus, the following request is enabled
       // because INFO >= INFO.
       barlogger.info("Located nearest gas station.");
    
       // This request is disabled, because DEBUG < INFO.
       barlogger.debug("Exiting gas station search");
    

    Calling the getLogger method with the same name will always return a reference to the exact same logger object.

    For example, in

       Logger x = Logger.getLogger("wombat");
       Logger y = Logger.getLogger("wombat");
    x and y refer to exactly the same logger object.

    Thus, it is possible to configure a logger and then to retrieve the same instance somewhere else in the code without passing around references. In fundamental contradiction to biological parenthood, where parents always preceed their children, log4j loggers can be created and configured in any order. In particular, a "parent" logger will find and link to its descendants even if it is instantiated after them.

    Configuration of the log4j environment is typically done at application initialization. The preferred way is by reading a configuration file. This approach will be discussed shortly.

    Log4j makes it easy to name loggers by software component. This can be accomplished by statically instantiating a logger in each class, with the logger name equal to the fully qualified name of the class. This is a useful and straightforward method of defining loggers. As the log output bears the name of the generating logger, this naming strategy makes it easy to identify the origin of a log message. However, this is only one possible, albeit common, strategy for naming loggers. Log4j does not restrict the possible set of loggers. The developer is free to name the loggers as desired.

    Nevertheless, naming loggers after the class where they are located seems to be the best strategy known so far.

    Appenders and Layouts

    The ability to selectively enable or disable logging requests based on their logger is only part of the picture. Log4j allows logging requests to print to multiple destinations. In log4j speak, an output destination is called an appender. Currently, appenders exist for the console, files, GUI components, remote socket servers, JMS, NT Event Loggers, and remote UNIX Syslog daemons. It is also possible to log asynchronously.

    More than one appender can be attached to a logger.

    The addAppender method adds an appender to a given logger. Each enabled logging request for a given logger will be forwarded to all the appenders in that logger as well as the appenders higher in the hierarchy. In other words, appenders are inherited additively from the logger hierarchy. For example, if a console appender is added to the root logger, then all enabled logging requests will at least print on the console. If in addition a file appender is added to a logger, say C, then enabled logging requests for C and C's children will print on a file and on the console. It is possible to override this default behavior so that appender accumulation is no longer additive by setting the additivity flag to false.

    The rules governing appender additivity are summarized below.

    Appender Additivity

    The output of a log statement of logger C will go to all the appenders in C and its ancestors. This is the meaning of the term "appender additivity".

    However, if an ancestor of logger C, say P, has the additivity flag set to false, then C's output will be directed to all the appenders in C and it's ancestors upto and including P but not the appenders in any of the ancestors of P.

    Loggers have their additivity flag set to true by default.

    The table below shows an example:

    Logger

    Name
    Added

    Appenders
    Additivity

    Flag
    Output Targets Comment
    root A1 not applicable A1 The root logger is anonymous but can be accessed with the Logger.getRootLogger() method. There is no default appender attached to root.
    x A-x1, A-x2 true A1, A-x1, A-x2 Appenders of "x" and root.
    x.y none true A1, A-x1, A-x2 Appenders of "x" and root.
    x.y.z A-xyz1 true A1, A-x1, A-x2, A-xyz1 Appenders in "x.y.z", "x" and root.
    security A-sec false A-sec No appender accumulation since the additivity flag is set to false.
    security.access none true A-sec Only appenders of "security" because the additivity flag in "security" is set to false.

    More often than not, users wish to customize not only the output destination but also the output format. This is accomplished by associating a layout with an appender. The layout is responsible for formatting the logging request according to the user's wishes, whereas an appender takes care of sending the formatted output to its destination.

    The PatternLayout, part of the standard log4j distribution, lets the user specify the output format according to conversion patterns similar to the C language printf function.

    For example, the PatternLayout with the conversion pattern "%r [%t] %-5p %c - %m%n" will output something akin to:

    176 [main] INFO  org.foo.Bar - Located nearest gas station.
    

    The first field is the number of milliseconds elapsed since the start of the program. The second field is the thread making the log request. The third field is the level of the log statement. The fourth field is the name of the logger associated with the log request. The text after the '-' is the message of the statement.

    Just as importantly, log4j will render the content of the log message according to user specified criteria. For example, if you frequently need to log Oranges, an object type used in your current project, then you can register an OrangeRenderer that will be invoked whenever an orange needs to be logged.

    Object rendering follows the class hierarchy. For example, assuming oranges are fruits, if you register an FruitRenderer, all fruits including oranges will be rendered by the FruitRenderer, unless of course you registered an orange specific OrangeRenderer.

    Object renderers have to implement the ObjectRenderer interface.

    Configuration

    Inserting log requests into the application code requires a fair amount of planning and effort. Observation shows that approximately 4 percent of code is dedicated to logging. Consequently, even moderately sized applications will have thousands of logging statements embedded within their code. Given their number, it becomes imperative to manage these log statements without the need to modify them manually.

    The log4j environment is fully configurable programmatically. However, it is far more flexible to configure log4j using configuration files. Currently, configuration files can be written in XML or in Java properties (key=value) format.

    Let us give a taste of how this is done with the help of an imaginary application MyApp that uses log4j.

     import com.foo.Bar;
    
     // Import log4j classes.
     import org.apache.log4j.Logger;
     import org.apache.log4j.BasicConfigurator;
    
     public class MyApp {
    
       // Define a static logger variable so that it references the
       // Logger instance named "MyApp".
       static Logger logger = Logger.getLogger(MyApp.class);
    
       public static void main(String[] args) {
    
         // Set up a simple configuration that logs on the console.
         BasicConfigurator.configure();
    
         logger.info("Entering application.");
         Bar bar = new Bar();
         bar.doIt();
         logger.info("Exiting application.");
       }
     }
    

    MyApp begins by importing log4j related classes. It then defines a static logger variable with the name MyApp which happens to be the fully qualified name of the class.

    MyApp uses the Bar class defined in the package com.foo.

     package com.foo;
     import org.apache.log4j.Logger;
    
     public class Bar {
       static Logger logger = Logger.getLogger(Bar.class);
    
       public void doIt() {
         logger.debug("Did it again!");
       }
     }
    

    The invocation of the BasicConfigurator.configure method creates a rather simple log4j setup. This method is hardwired to add to the root logger a ConsoleAppender. The output will be formatted using a PatternLayout set to the pattern "%-4r [%t] %-5p %c %x - %m%n".

    Note that by default, the root logger is assigned to Level.DEBUG.

    The output of MyApp is:

    0    [main] INFO  MyApp  - Entering application.
    36   [main] DEBUG com.foo.Bar  - Did it again!
    51   [main] INFO  MyApp  - Exiting application.
    

    The figure below depicts the object diagram of MyApp after just having called the BasicConfigurator.configure method.

    As a side note, let me mention that in log4j child loggers link only to their existing ancestors. In particular, the logger named com.foo.Bar is linked directly to the root logger, thereby circumventing the unused com or com.foo loggers. This significantly increases performance and reduces log4j's memory footprint.

    The MyApp class configures log4j by invoking BasicConfigurator.configure method. Other classes only need to import the org.apache.log4j.Logger class, retrieve the loggers they wish to use, and log away.

    The previous example always outputs the same log information. Fortunately, it is easy to modify MyApp so that the log output can be controlled at run-time. Here is a slightly modified version.

     import com.foo.Bar;
    
     import org.apache.log4j.Logger;
     import org.apache.log4j.PropertyConfigurator;
    
     public class MyApp {
    
       static Logger logger = Logger.getLogger(MyApp.class.getName());
    
       public static void main(String[] args) {
    
    
         // BasicConfigurator replaced with PropertyConfigurator.
         PropertyConfigurator.configure(args[0]);
    
         logger.info("Entering application.");
         Bar bar = new Bar();
         bar.doIt();
         logger.info("Exiting application.");
       }
     }
    

    This version of MyApp instructs PropertyConfigurator to parse a configuration file and set up logging accordingly.

    Here is a sample configuration file that results in exactly same output as the previous BasicConfigurator based example.

    # Set root logger level to DEBUG and its only appender to A1.
    log4j.rootLogger=DEBUG, A1
    
    # A1 is set to be a ConsoleAppender.
    log4j.appender.A1=org.apache.log4j.ConsoleAppender
    
    # A1 uses PatternLayout.
    log4j.appender.A1.layout=org.apache.log4j.PatternLayout
    log4j.appender.A1.layout.ConversionPattern=%-4r [%t] %-5p %c %x - %m%n
    

    Suppose we are no longer interested in seeing the output of any component belonging to the com.foo package. The following configuration file shows one possible way of achieving this.

    log4j.rootLogger=DEBUG, A1
    log4j.appender.A1=org.apache.log4j.ConsoleAppender
    log4j.appender.A1.layout=org.apache.log4j.PatternLayout
    
    # Print the date in ISO 8601 format
    log4j.appender.A1.layout.ConversionPattern=%d [%t] %-5p %c - %m%n
    
    # Print only messages of level WARN or above in the package com.foo.
    log4j.logger.com.foo=WARN
    

    The output of MyApp configured with this file is shown below.

    2000-09-07 14:07:41,508 [main] INFO  MyApp - Entering application.
    2000-09-07 14:07:41,529 [main] INFO  MyApp - Exiting application.
    

    As the logger com.foo.Bar does not have an assigned level, it inherits its level from com.foo, which was set to WARN in the configuration file. The log statement from the Bar.doIt method has the level DEBUG, lower than the logger level WARN. Consequently, doIt() method's log request is suppressed.

    Here is another configuration file that uses multiple appenders.

    log4j.rootLogger=debug, stdout, R
    
    log4j.appender.stdout=org.apache.log4j.ConsoleAppender
    log4j.appender.stdout.layout=org.apache.log4j.PatternLayout
    
    # Pattern to output the caller's file name and line number.
    log4j.appender.stdout.layout.ConversionPattern=%5p [%t] (%F:%L) - %m%n
    
    log4j.appender.R=org.apache.log4j.RollingFileAppender
    log4j.appender.R.File=example.log
    
    log4j.appender.R.MaxFileSize=100KB
    # Keep one backup file
    log4j.appender.R.MaxBackupIndex=1
    
    log4j.appender.R.layout=org.apache.log4j.PatternLayout
    log4j.appender.R.layout.ConversionPattern=%p %t %c - %m%n
    

    Calling the enhanced MyApp with the this configuration file will output the following on the console.

     INFO [main] (MyApp2.java:12) - Entering application.
    DEBUG [main] (Bar.java:8) - Doing it again!
     INFO [main] (MyApp2.java:15) - Exiting application.
    

    In addition, as the root logger has been allocated a second appender, output will also be directed to the example.log file. This file will be rolled over when it reaches 100KB. When roll-over occurs, the old version of example.log is automatically moved to example.log.1.

    Note that to obtain these different logging behaviors we did not need to recompile code. We could just as easily have logged to a UNIX Syslog daemon, redirected all com.foo output to an NT Event logger, or forwarded logging events to a remote log4j server, which would log according to local server policy, for example by forwarding the log event to a second log4j server.

    Default Initialization Procedure

    The log4j library does not make any assumptions about its environment. In particular, there are no default log4j appenders. Under certain well-defined circumstances however, the static inializer of the Logger class will attempt to automatically configure log4j. The Java language guarantees that the static initializer of a class is called once and only once during the loading of a class into memory. It is important to remember that different classloaders may load distinct copies of the same class. These copies of the same class are considered as totally unrelated by the JVM.

    The default initialization is very useful in environments where the exact entry point to the application depends on the runtime environment. For example, the same application can be used as a stand-alone application, as an applet, or as a servlet under the control of a web-server.

    The exact default initialization algorithm is defined as follows:

    1. Setting the log4j.defaultInitOverride system property to any other value then "false" will cause log4j to skip the default initialization procedure (this procedure).
    2. Set the resource string variable to the value of the log4j.configuration system property. The preferred way to specify the default initialization file is through the log4j.configuration system property. In case the system property log4j.configuration is not defined, then set the string variable resource to its default value "log4j.properties".
    3. Attempt to convert the resource variable to a URL.
    4. If the resource variable cannot be converted to a URL, for example due to a MalformedURLException, then search for the resource from the classpath by calling org.apache.log4j.helpers.Loader.getResource(resource, Logger.class) which returns a URL. Note that the string "log4j.properties" constitutes a malformed URL. See Loader.getResource(java.lang.String) for the list of searched locations.
    5. If no URL could not be found, abort default initialization. Otherwise, configure log4j from the URL. The PropertyConfigurator will be used to parse the URL to configure log4j unless the URL ends with the ".xml" extension, in which case the DOMConfigurator will be used. You can optionaly specify a custom configurator. The value of the log4j.configuratorClass system property is taken as the fully qualified class name of your custom configurator. The custom configurator you specify must implement the Configurator interface.

    Example Configurations

    Default Initialization under Tomcat

    The default log4j initialization is particularly useful in web-server environments. Under Tomcat 3.x and 4.x, you should place the log4j.properties under the WEB-INF/classes directory of your web-applications. Log4j will find the properties file and initialize itself. This is easy to do and it works. You can also choose to set the system property log4j.configuration before starting Tomcat. For Tomcat 3.x The TOMCAT_OPTS environment variable is used to set command line options. For Tomcat 4.0, set the CATALINA_OPTS environment variable instead of TOMCAT_OPTS. Example 1

    The Unix shell command

       export TOMCAT_OPTS="-Dlog4j.configuration=foobar.txt"
    
    tells log4j to use the file foobar.txt as the default configuration file. This file should be place under the WEB-INF/classes directory of your web-application. The file will be read using the PropertyConfigurator. Each web-application will use a different default configuration file because each file is relative to a web-application.

    Example 2

    The Unix shell command

       export TOMCAT_OPTS="-Dlog4j.debug -Dlog4j.configuration=foobar.xml"
    
    tells log4j to output log4j-internal debugging information and to use the file foobar.xml as the default configuration file. This file should be place under the WEB-INF/classes directory of your web-application. Since the file ends with a .xml extension, it will read using the DOMConfigurator. Each web-application will use a different default configuration file because each file is relative to a web-application.

    Example 3

    The Windows shell command

       set TOMCAT_OPTS=-Dlog4j.configuration=foobar.lcf -Dlog4j.configuratorClass=com.foo.BarConfigurator
    
    tells log4j to use the file foobar.lcf as the default configuration file. This file should be place under the WEB-INF/classes directory of your web-application. Due to the definition of the log4j.configuratorClass system property, the file will be read using the com.foo.BarConfigurator custom configurator. Each web-application will use a different default configuration file because each file is relative to a web-application.

    Example 4

    The Windows shell command

       set TOMCAT_OPTS=-Dlog4j.configuration=file:/c:/foobar.lcf
    tells log4j to use the file c:\foobar.lcf as the default configuration file. The configuration file is fully specified by the URL file:/c:/foobar.lcf. Thus, the same configuration file will be used for all web-applications.

    Different web-applications will load the log4j classes through their respective classloaderss. Thus, each image of the log4j environment will act independetly and without any mutual synchronization. For example, FileAppenders defined exactly the same way in multiple web-application configurations will all attempt to write the same file. The results are likely to be less than satisfactory. You must make sure that log4j configurations of different web-applications do not use the same underlying system resource.

    Initialization servlet

    It is also possible to use a special servlet for log4j initialization. Here is an example,

    package com.foo;
    
    import org.apache.log4j.PropertyConfigurator;
    import javax.servlet.http.HttpServlet;
    import javax.servlet.http.HttpServletRequest;
    import javax.servlet.http.HttpServletResponse;
    import java.io.PrintWriter;
    import java.io.IOException;
    
    public class Log4jInit extends HttpServlet {
    
      public
      void init() {
        String prefix =  getServletContext().getRealPath("/");
        String file = getInitParameter("log4j-init-file");
        // if the log4j-init-file is not set, then no point in trying
        if(file != null) {
          PropertyConfigurator.configure(prefix+file);
        }
      }
    
      public
      void doGet(HttpServletRequest req, HttpServletResponse res) {
      }
    }
    

    Define the following servlet in the web.xml file for your web-application.

      <servlet>
        <servlet-name>log4j-init</servlet-name>
        <servlet-class>com.foo.Log4jInit</servlet-class>
    
        <init-param>
          <param-name>log4j-init-file</param-name>
          <param-value>WEB-INF/classes/log4j.lcf</param-value>
        </init-param>
    
        <load-on-startup>1</load-on-startup>
      </servlet>
    

    Writing an initialization servlet is the most flexible way for initializing log4j. There are no constraints on the code you can place in the init() method of the servlet.

    Nested Diagnostic Contexts

    Most real-world systems have to deal with multiple clients simultaneously. In a typical multithreaded implementation of such a system, different threads will handle different clients. Logging is especially well suited to trace and debug complex distributed applications. A common approach to differentiate the logging output of one client from another is to instantiate a new separate logger for each client. This promotes the proliferation of loggers and increases the management overhead of logging.

    A lighter technique is to uniquely stamp each log request initiated from the same client interaction. Neil Harrison described this method in the book "Patterns for Logging Diagnostic Messages," in Pattern Languages of Program Design 3, edited by R. Martin, D. Riehle, and F. Buschmann (Addison-Wesley, 1997).

    To uniquely stamp each request, the user pushes contextual information into the NDC, the abbreviation of Nested Diagnostic Context. The NDC class is shown below.

      public class NDC {
        // Used when printing the diagnostic
        public static String get();
    
        // Remove the top of the context from the NDC.
        public static String pop();
    
        // Add diagnostic context for the current thread.
        public static void push(String message);
    
        // Remove the diagnostic context for this thread.
        public static void remove();
      }
    

    The NDC is managed per thread as a stack of contextual information. Note that all methods of the org.apache.log4j.NDC class are static. Assuming that NDC printing is turned on, every time a log request is made, the appropriate log4j component will include the entire NDC stack for the current thread in the log output. This is done without the intervention of the user, who is responsible only for placing the correct information in the NDC by using the push and pop methods at a few well-defined points in the code. In contrast, the per-client logger approach commands extensive changes in the code.

    To illustrate this point, let us take the example of a servlet delivering content to numerous clients. The servlet can build the NDC at the very beginning of the request before executing other code. The contextual information can be the client's host name and other information inherent to the request, typically information contained in cookies. Hence, even if the servlet is serving multiple clients simultaneously, the logs initiated by the same code, i.e. belonging to the same logger, can still be distinguished because each client request will have a different NDC stack. Contrast this with the complexity of passing a freshly instantiated logger to all code exercised during the client's request.

    Nevertheless, some sophisticated applications, such as virtual hosting web servers, must log differently depending on the virtual host context and also depending on the software component issuing the request. Recent log4j releases support multiple hierarchy trees. This enhancement allows each virtual host to possess its own copy of the logger hierarchy.

    Performance

    One of the often-cited arguments against logging is its computational cost. This is a legitimate concern as even moderately sized applications can generate thousands of log requests. Much effort was spent measuring and tweaking logging performance. Log4j claims to be fast and flexible: speed first, flexibility second.

    The user should be aware of the following performance issues.

    1. Logging performance when logging is turned off.

      When logging is turned off entirely or just for a set of levels, the cost of a log request consists of a method invocation plus an integer comparison. On a 233 MHz Pentium II machine this cost is typically in the 5 to 50 nanosecond range.

      However, The method invocation involves the "hidden" cost of parameter construction.

      For example, for some logger cat, writing,

           logger.debug("Entry number: " + i + " is " + String.valueOf(entry[i]));
          
      incurs the cost of constructing the message parameter, i.e. converting both integer i and entry[i] to a String, and concatenating intermediate strings, regardless of whether the message will be logged or not. This cost of parameter construction can be quite high and it depends on the size of the parameters involved.

      To avoid the parameter construction cost write:

            if(logger.isDebugEnabled() {
              logger.debug("Entry number: " + i + " is " + String.valueOf(entry[i]));
            }
         

      This will not incur the cost of parameter construction if debugging is disabled. On the other hand, if the logger is debug-enabled, it will incur twice the cost of evaluating whether the logger is enabled or not: once in debugEnabled and once in debug. This is an insignificant overhead because evaluating a logger takes about 1% of the time it takes to actually log.

      In log4j, logging requests are made to instances of the Logger class. Logger is a class and not an interface. This measurably reduces the cost of method invocation at the cost of some flexibility.

      Certain users resort to preprocessing or compile-time techniques to compile out all log statements. This leads to perfect performance efficiency with respect to logging. However, since the resulting application binary does not contain any log statements, logging cannot be turned on for that binary. In my opinion this is a disproportionate price to pay in exchange for a small performance gain.

    2. The performance of deciding whether to log or not to log when logging is turned on.

      This is essentially the performance of walking the logger hierarchy. When logging is turned on, log4j still needs to compare the level of the log request with the level of the request logger. However, loggers may not have an assigned level; they can inherit them from the logger hierarchy. Thus, before inheriting a level, the logger may need to search its ancestors.

      There has been a serious effort to make this hierarchy walk to be as fast as possible. For example, child loggers link only to their existing ancestors. In the BasicConfigurator example shown earlier, the logger named com.foo.Bar is linked directly to the root logger, thereby circumventing the nonexistent com or com.foo loggers. This significantly improves the speed of the walk, especially in "sparse" hierarchies.

      The typical cost of walking the hierarchy is typically 3 times slower than when logging is turned off entirely.

    3. Actually outputting log messages

      This is the cost of formatting the log output and sending it to its target destination. Here again, a serious effort was made to make layouts (formatters) perform as quickly as possible. The same is true for appenders. The typical cost of actually logging is about 100 to 300 microseconds. See org.apache.log4.performance.Logging for actual figures.

    Although log4j has many features, its first design goal was speed. Some log4j components have been rewritten many times to improve performance. Nevertheless, contributors frequently come up with new optimizations. You should be pleased to know that when configured with the SimpleLayout performance tests have shown log4j to log as quickly as System.out.println.

    Conclusions

    Log4j is a popular logging package written in Java. One of its distinctive features is the notion of inheritance in loggers. Using a logger hierarchy it is possible to control which log statements are output at arbitrary granularity. This helps reduce the volume of logged output and minimize the cost of logging.

    One of the advantages of the log4j API is its manageability. Once the log statements have been inserted into the code, they can be controlled with configuration files. They can be selectively enabled or disabled, and sent to different and multiple output targets in user-chosen formats. The log4j package is designed so that log statements can remain in shipped code without incurring a heavy performance cost.

    Acknowledgments

    Many thanks to N. Asokan for reviewing the article. He is also one of the originators of the logger concept. I am indebted to Nelson Minar for encouraging me to write this article. He has also made many useful suggestions and corrections to this article. Log4j is the result of a collective effort. My special thanks go to all the authors who have contributed to the project. Without exception, the best features in the package have all originated in the user community.
    posted by 좋은느낌/원철
    2008. 6. 17. 09:20 개발/Java

    Ant

    스크랩 원본 : http://www.javastudy.co.kr/docs/lec_oop/ant/ant1.htm

    ANT (상): Ant 무엇에 쓰는 물건인고?

    저자: 김영익

    자바 빌드 도구인 Ant와 이를 이용한 실전예제를 다루는 기사이다. Ant는 실제로 어떤 프로그램을 개발하느냐에 상관없이 사용되는 빌드 도구로 얼마나 개발을 편리하게 해주느냐가 관건이지 프로그램이나 프로젝트와는 특별한 관계가 없다. 본 기사는 모든 자바 개발자를 대상으로하여 작성되었다. 초급자에게는 앞으로 진행할 프고젝트나 프로그램을 편하게 개발할 수 있게 해주며, 중급 이상자에게는 더욱 더 게을러질 수 있는(?) 기회를 제공해 줄 것이다.

    1. Ant 개요

    다음은 Ant를 소개하는 자카르타 사이트의 원문 중에서 처음 부분이다.
    Apache Ant is a Java based build tool. In theory it is kind of like make without make's wrinkles. Why another build tool when there is already make, gnumake, nmake, jam, and others? Because all of those tools have limitations that Ant's original author couldn't live with when developing software across multiple platforms. . . . 이후 생략(http://jakarta.apache.org/ant/index.html 참고).
    Ant가 탄생하게 된 배경을 원문과 필자의 경험으로 간추려 보면 다음과 같다.
    C나 C++를 사용하는 개발자들은 대부분 make나 nmake 또는 기타 다른 빌드 도구를 사용해왔다. 그렇다면 자바 개발자들은 어떤 빌드 도구를 사용할 것인가? 물론 make를 사용할 수 있다. 실제로 필자도 본인과 절친한 개발자가 만든 make 파일을 사용한 적이 있었다. 하지만 근본적으로 자바 언어를 위한 것이 아니기 때문에 불편하고 심지어는 필요한 기능이 없을 수도 있다. 하지만 이제는 걱정할 필요가 없다. 우리에겐 Ant가 있기 때문이다. Ant는 make를 비롯한 기존의 빌드 도구를 사용하면서 겪게 되는 많은 어려움을 줄여주면서 더 많은 기능을 제공한다. 물론 처음 배우는 개발자들에겐 약간의 시간을 투자해야 하는 부담이 가겠지만 일단 배우고 나면 그 효과는 투자한 시간에 비해 몇 배 이상이 될 것이다.
    Ant와 같은 빌드 도구를 사용하지 않을 경우 도스 창에서 클래스 패스에 클래스를 추가하거나 소스 파일 컴파일, jar 파일로 묶는 작업, 묶은 jar 파일을 특정 디렉토리로 이동시키고 수정된 내용을 javadoc으로 문서화 시키는 등의 작업은 소스가 수정될 때마다 한 단계씩 도스 창에서 모두 입력해야 한다. 하지만 Ant를 사용하면 마치 배치(bat) 파일을 실행한 것처럼 이와 같은 일련의 작업들을 Ant를 이용하여 단 한번에 수행할 수 있다. 정말 편리하지 않겠는가?

    Ant의 주요 기능을 알기 쉽게 몇 가지만 나열해 보면 아래와 같다.
    • 자바 소스 파일 컴파일(너무 당연하다)
    • jar, war, ear, zip 파일의 생성
    • javadoc을 실행하여 도움말 생성
    • 파일이나 폴더의 이동 및 복사, 삭제
    • 각각의 작업에 대한 의존성 설정
    • 유닉스에서처럼 파일이나 폴더에 퍼미션 설정
    • 파일의 변경 날짜를 설정하는 touch 기능
    • 외부 프로그램의 실행
    이외에도 너무 많아서 나열할 수 가 없을 정도로 많은 기능들이 있다. 하지만 뭐니 뭐니 해도 가장 유용한 기능은 빌드할 때마다 수많은 키보드를 두드려야 하는 단순 노동을 하지 않아도 된다는 것이고 플랫폼에 무관한 XML을 이용한다는 것이다. XML을 사용하는 것이 무슨 장점이 될 수 있냐고 하실 분들도 있을지 모르겠다. 하지만 예전에 make 파일을 사용하면서 특정 부분에서 항상 앞에 탭(tab)키를 입력해야만 하는 것을 몰라서 개발자들이 고생하는 것을 본 적이 있다. Ant의 등장은 이와 같은 모호함을 없애자는 것이다. 또한 XML은 이미 IT 업계의 상당 부분에서 표준으로 자리를 잡아 가고 있는 현실이다. 냉혹한 현실에 뒤쳐지는 개발자는 살아 남을 수 없다.

    2. 어디에서 Ant를 구할 수 있나?

    Ant는 Jakarta 사이트에 가면 다운 받을 수 있다. 어서 가서 받아 두자.
    http://jakarta.apache.org/builds/ant/release/v1.4.1/bin/

    이 글을 쓰는 시점에서는 버전 1.4.1이 가장 최신의 버전이지만 Ant도 버전에 따라 API의 변화가 있다. 버전이 다르면 빌드할 때 'deprecated …'와 같은 메시지가 뜨거나 에러가 발생할 수 있으므로 가능한 한 같은 버전을 다운 받아서 사용하길 권장하는 바이다.

    3. Ant 설치

    설치에는 그다지 복잡한 사항이 없다. 일단 사이트에서 다운로드 받은 압축 파일(jakarta-ant-1.4.1-bin.zip)을 적당한 위치에 풀어놓기만 하면 된다. 그리고 몇 가지 환경 설정을 추가로 해줄 필요가 있다.

    설치한 폴더가 c:\dev\tools\jakarta-ant-1.4.1 일 경우 [그림 1]처럼 디렉토리와 파일들이 생성된다.

    /bin : Ant 실행을 위한 배치 파일이 있다(유닉스나 리눅스의 경우 셸 파일 사용)
    /lib : jar 파일들
    /docs : 매뉴얼과 API 문서가 있다.


    [그림 1] 설치 후 디렉토리 및 파일

    윈도우 환경에서는 환경 설정을 다음과 같이 해주면 된다.
    set ANT_HOME=c:\dev\tools\jakarta-ant-1.4.1
    set JAVA_HOME=c:\jdk1.3.1
    set PATH=%PATH%;%ANT_HOME%\bin
    
    유닉스나 기타 다른 운영체제에서의 설정은 Ant 매뉴얼(http://jakarta.apache.org/ant/manual/install.html)을 참고하기 바란다.

    4. Hello Ant !

    이제 설치가 끝났으니 실전 예제로 들어가 보도록 하자. 개발자들에게는 이미 익숙한 Hello 예제부터 시작할 것이다.

    4.1 준비하기

    먼저 적절한 폴더 설정과 소스 파일이 당연히 필요하다. 그림과 같이 c:\\ant_test 폴더를 만들고 하위 폴더로 classes, doc, jar, src 폴더를 생성한다. 그리고 src 폴더 밑에는 HelloAnt.java 파일을 하나 생성한다.


    [그림 2] HelloAnt.java 파일을 만든다

    HelloAnt.java의 내용은 어떤 것이라도 상관 없으니 여러분께서 알아서 하시길...

    4.2 Build.xml

    Ant를 실행하면 초기값으로 현재 폴더에 있는 build.xml 파일을 찾아서 빌드하게 된다. 여기에서는 build.xml 파일의 위치를 "C:\ant_test" 밑에 두었다.


    [그림 3] build.xml 생성

    이제부터는 build.xml 파일을 살펴볼 것이다. 혹시 XML에 익숙치 않다고 하더라도 겁먹지 말고 차근차근 살펴보도록 하자. 만약 아래의 XML 파일을 사용할 때는 반드시 주석문을 제거하고 사용해야 한다. 그렇지 않으면 Ant를 실행할 때 에러가 발생한다.
    <?xml version="1.0"?>
    
    <!--
    name : 프로젝트 이름
    default : 초기치로 설정되는 작업, 아무 것도 지정하지 않고 실행하면 이 작업을 수행
    basedir : 프로젝트에 대한 기준 폴더를 지정
    property : 프로젝트에서 사용할 각 폴더들의 위치를 지정
    ${basedir} : 이미 앞에서 설정된 값을 읽어온다
    -->
    
    <project name="HelloAnt" default="javadoc" basedir="." >
    <property name="src.dir" value="${basedir}/src" />
    <property name="classes.dir" value="${basedir}/classes" />
    <property name="jar.dir" value="${basedir}/jar" />
    <property name="javadoc.dir" value="${basedir}/doc" />
    
    
    <!--
    target : 각각의 타겟을 지정, 타겟이란 프로젝트를 이루는 하나 하나의 작업 단위
    srcdir : 컴파일 하기 위한 자바 소스 파일의 위치를 지정
    destdir : 어느 폴더에 클래스 파일들을 위치 시킬지 지정
    -->
    
    <target name="compile" >
    <javac srcdir="${src.dir}" destdir="${classes.dir}" />
    </target>
    
    <!--
    jar : 파일을 만든다
    depends : compile 정상적으로 수행되어야만 진행
    jarfile : jar 파일의 위치와 파일 이름 지정
    basedir : jar로 묶을 클래스 파일의 위치
    includes : 모든 폴더에서 클래스 파일들만 포함
    -->
    
    <target name="jar" depends="compile">
    <jar jarfile="${jar.dir}/hello.jar"
    basedir="${classes.dir}"
    includes="**/*.class"
    />
    </target>
    
    <!--
    javadoc을 실행
    depends : compile과 jar 수행이 정상적으로 끝나야만 실행
    sourcepath : 소스 폴더 지정
    sourcefiles : 소스 파일 지정
    windowtitle : 제목 지정
    destdir : 파일 생성후 저장할 폴더 지정
    -->
    
    <target name="javadoc" depends="compile, jar" >
    <javadoc
    sourcepath="${src.dir}"
    sourcefiles="${src.dir}/HelloAnt.java"
    windowtitle="HelloAnt API"
    destdir="${javadoc.dir}"
    />
    </target>
    
    <!--
    소스 코드를 제외한 모든 작업 파일들과 폴더를 삭제한다
    -->
    
    <target name="clean" >
    <delete dir="${classes.dir}/classes/*"/>
    <delete dir="${jar.dir}/jar/*"/>
    <delete dir="${javadoc.dir}/doc/*"/>
    </target>
    
    </project>
    
    이런 파일을 한번만 만들어 두면 다른 프로젝트를 할 때도 조금씩 수정해서 계속 써먹을 수 있다. 재사용(reuse)이란 그래서 좋은 것이다.

    4.3 Ant 실행

    그럼 어떻게 실행하면 될까? 먼저 실행할 때 필요한 옵션으로는 어떤 것들이 있는지 알아보자. 도스 창 프롬프트에서 'ant ?help' 라고 입력한다
    C:\ant_test>ant -help
    ant [options] [target [target2 [target3] ...]]
    Options :
      -help                   도움말을 보여준다.
      -projecthelp            프로젝트에 필요한 도움을 보여준다
      -version                현재 ant 버전을 보여준다
      -quiet                  build하는 과정을 디스플레이 하지 않는다.
      -verbose                verbose모드를 실시한다.
      -debug                  debugging 정보를 보여준다.
      -emacs                  로깅 정보를 만들어낸다
      -logfile file           주어진 파일로 로그를 출력한다.
      -logger classname       클래스를 이용하여 로깅을 수행한다.
      -listener classname     리스너클래스를 추가한다.
      -buildfile file         대상 build파일을 정의한다.
      -D<property>=<value>    build설정에 필요한 프로퍼티를 사용한다.
      -find file              루트로부터 buildfile을 찾아서 실행한다.
    
    앞에서 만든 빌드 파일을 실행한 결과는 다음과 같다. 실행은 build.xml 파일이 있는 폴더에서 도스 창을 열고 'ant'라고만 입력하면 된다.
    C:\ant_test>ant
    Buildfile: build.xml
    
    compile:
    
    jar:
    
    javadoc:
      [javadoc] Generating Javadoc
      [javadoc] Javadoc execution
      [javadoc] Loading source file C:\ant_test\src\HelloAnt.java...
      [javadoc] Constructing Javadoc information...
      [javadoc] Building tree for all the packages and classes...
      [javadoc] Building index for all the packages and classes...
      [javadoc] Building index for all classes...
    
    BUILD SUCCESSFUL
    
    Total time: 3 seconds
    C:\ant_test>
    
    폴더를 살펴보면 각 폴더에 클래스 파일들, jar 파일, HTML 문서가 생성된 것을 확인할 수 있다. 만일 Ant를 실행할 때 에러가 발생했다면 왜 에러가 발생하는 것인가? 앞에서 필자는 주석문을 제거하고 사용하기를 권고했다. 주석문을 제거하지 않고 사용할 경우 다음과 같은 에러 메시지를 출력하면서 Ant는 실패 결과를 알려준다.
    C:\ant_test>ant
    Buildfile: build.xml
    
    BUILD FAILED
    
    C:\ant_test\build.xml:1: Character conversion error: "Malformed UTF-8 char -- is
     an XML encoding declaration missing?" (line number may be too low).
    
    Total time: 0 seconds
    C:\ant_test>
    
    위와 같이 에러가 발생했을 경우 메시지를 보면서 하나씩 해결해 나가도록 하자. 그리고 그 해결은 여러분 스스로 해보길 바란다.

    다음 기사에서는 Ant 실전 예제를 비록하여 Jbuilder에서 AntRunner 사용하기에 대해 살펴볼 것이다.
    posted by 좋은느낌/원철
    2008. 6. 16. 19:13 일상
    액정이 나갔다..

    돈도 나갔다..

    아...약하디 약한 그 이름 액정이여...

    산산히 부서진 액정이여...

    다시 오지 못할 곳으로 가버린 액정이여..

    남은 자에게 아픔과 경제적 부담만 주고 떠나간 액정이여...



    어쨌든 회사에 청구할 수는 있으니 언젠가는 결재가 되겠지..

    posted by 좋은느낌/원철